
TECH FOUR: Power drain of augmentations is reduced significantly." TECH THREE: Power drain of augmentations is reduced. TECH TWO: Power drain of augmentations is reduced moderately. TECH ONE: Power drain of augmentations is reduced slightly. " Power consumption for all augmentations is reduced by polyanilene circuits, plugged directly into cell membranes, that allow nanite particles to interconnect electronically without leaving their host cells. It is paired with the Ballistic Protection augmentation and can be obtained in PDX HQ Floor 1 or WorldCorp HQ Floor 4. While this augmentation reduces the energy drain from robots, it needs to be combined with the Energy Shield to reduce the damage.

Each level decreases the energy drain by 25%, from 75% to 0%. The augmentation is only effective when fighting spiderbots and hoverbots, but the energy drain from the augmentation itself combined with the poor performance from the lower levels makes this augmentation rather useless. The EMP Shield augmentation reduces the energy drain from EMP attacks, but also costs energy to have enabled. TECH FOUR: An agent is nearly invulnerable to damage from EMP attacks." TECH THREE: Damage from EMP attacks is reduced significantly. TECH TWO: Damage from EMP attacks is reduced moderately. TECH ONE: Damage from EMP attacks is reduced slightly. " Nanoscale EMP generators partially protect individual nanites and reduce bioelectrical drain by canceling incoming pulses. It is paired with the Spy Drone augmentation and can be obtained in the New Server Complex, King's Tower Hotel and DX Editing. 50ft at level 4.Īt level 1 it may be better to not use the defense system as the short detonation range can be more of a hindrance than simply dodging the explosive. The defense system can detonate explosives at 10ft at level 1. The maximum level easily allows enemies to be killed by their own explosions. Each level increases the distance they detonate. The Aggressive Defense System augmentation detonates all explosives in flight before they reach the user.
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TECH FOUR: Rockets and grenades are detonated almost before they are fired." TECH THREE: The range at which detonation occurs is increased moderately. TECH TWO: The range at which detonation occurs is increased slightly. TECH ONE: The range at which incoming rockets and grenades are detonated is short. " Aerosol nanoparticles are released upon the detection of objects fitting the electromagnetic threat profile of missiles and grenades these nanoparticles will prematurely detonate such objects prior to reaching the agent.
